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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerSampler
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerSampler.h |
| Include | #include "MLDeformerSampler.h" |
const TArray< float > & GetBoneRotations&40;&41; const
Remarks
Get the current bone rotations that we can feed to a neural network. The number of floats in the buffer equals to NumBones * 6. The six floats represent two columns of the 3x3 rotation matrix of the bone. The arrray of floats that we can pass to the neural network as inputs.