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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerSampler
Description
Create the actors used for sampling. This creates two actors, one for the base skeletal mesh and one for the target mesh.
| Name | CreateActors |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerSampler.h |
| Include Path | #include "MLDeformerSampler.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerSampler.cpp |
virtual void CreateActors()