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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerMorphModelEditorModel
Description
Render additional (debug) things in the viewport. This will draw the vertex deltas when we are in training mode and aren't playing the training data.
Virtual Inheritance
- FMLDeformerEditorModel::Render → FMLDeformerMorphModelEditorModel::Render
| Name | Render |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerMorphModelEditorModel.h |
| Include Path | #include "MLDeformerMorphModelEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerMorphModelEditorModel.cpp |
virtual void Render
(
const FSceneView * View,
FViewport * Viewport,
FPrimitiveDrawInterface * PDI
)
Parameters
| Name | Remarks |
|---|---|
| View | The scene view object. |
| Viewport | The viewport object. |
| PDI | The draw primitive interface used for drawing things. |