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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerMorphModelEditorModel
Description
Fill the mask buffer for a given item with a specific value. An item can be a bone, curve, bone group or curve group. The number of values written is always Model->GetNumBaseMeshVerts().
| Name | FillMaskValues |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerMorphModelEditorModel.h |
| Include Path | #include "MLDeformerMorphModelEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerMorphModelEditorModel.cpp |
void FillMaskValues
(
TArrayView < float > ItemMaskBuffer,
float Value
) const
Parameters
| Name | Remarks |
|---|---|
| MaskBuffer | The mask buffer to write to. The mask buffer view has Model->GetBaseNumVerts() elements. |
| Value | The value to write for all vertices. |