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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerModelDetails
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerModelDetails.h |
| Include | #include "MLDeformerModelDetails.h" |
virtual void AddTrainingInputFlags&40;&41;
Remarks
Add training input flags, which basically are things like the check boxes that specify whether bones or curves (or both) should be included.