Navigation
API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModel
The editor model initialization settings. This is used in the Init call.
| Name | InitSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModel.h |
| Include Path | #include "MLDeformerEditorModel.h" |
Syntax
struct InitSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Editor | FMLDeformerEditorToolkit * | MLDeformerEditorModel.h | ||
| Model | UMLDeformerModel * | MLDeformerEditorModel.h |