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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModel
Description
Get the animation sequence, either the test or training one, depending on in which mode we are in. This can return a nullptr if no anim sequence has been set up yet.
| Name | GetAnimSequence |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModel.h |
| Include Path | #include "MLDeformerEditorModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Private/MLDeformerEditorModel.cpp |
const UAnimSequence * GetAnimSequence() const
A pointer to the test sequence when we are in test mode, or the training anim sequence if we are in training mode.