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API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerVizSettings
Syntax
UPROPERTY (EditAnywhere, Transient, Category="Live Settings",
Meta=(EditCondition="HeatMapMode==EMLDeformerHeatMapMode::GroundTruth && bShowHeatMap", UIMin="0.0", UIMax="1.0", ClampMin="0.0", ClampMax="1.0"))
float GroundTruthLerp
Remarks
The Lerp factor from ML deformed model to ground truth model when in heat map mode. A value of 0 means that we look exactly the same as the ML Deformed output, while a value of 1 means the output is exactly the same as the ground truth. This is the blend factor between those two.