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API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerInputInfo
Description
Set the number of target mesh vertices. The target mesh is our training target/ground truth mesh. The vertex count must be the same as in the DCC, so not the render mesh vertex count.
| Name | SetNumTargetVertices |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerInputInfo.h |
| Include Path | #include "MLDeformerInputInfo.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerInputInfo.cpp |
void SetNumTargetVertices
(
int32 NumVerts
)
Parameters
| Name | Remarks |
|---|---|
| NumVerts | The number of vertices in the target mesh. |