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API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerInputInfo > API/Plugins/MLDeformerFramework/UMLDeformerInputInfo/RotationToTwoVec-
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerInputInfo.h |
| Include | #include "MLDeformerInputInfo.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerInputInfo.cpp |
static void RotationToTwoVectorsAsSixFloats
&40;
const FQuat & Rotation,
float &42; SixFloatsOutputBuffer
&41;
Remarks
Convert a rotation quaternion to two basis vectors, each represented as 3 floats, so 6 floats in total.
Parameters
| Name | Description |
|---|---|
| Rotation | The rotation quaternion to convert into the six float values. |
| SixFloatsOutputBuffer | The float buffer that we will write the 6 floats to. Make sure this buffer is at least 6 floats large. |