Navigation
API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerInputInfo
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerInputInfo.h |
| Include | #include "MLDeformerInputInfo.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerInputInfo.cpp |
virtual bool IsCompatible
(
USkeletalMesh * InSkeletalMesh
) const
Remarks
Check whether the current inputs are compatible with a given skeletal mesh.
Use GenerateCompatibilityErrorString to get the error report. Returns true when we can safely apply the ML Deformer to a character using this skeletal mesh, otherwise false is returned.
Parameters
| Name | Description |
|---|---|
| InSkeletalMesh | The skeletal mesh to check compatibility with. This may not be a nullptr. |