Navigation
API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerInputInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GenerateCompatibilityErrorString
(
USkeletalMesh* InSkeletalMesh |
Get the compatibility error report. | MLDeformerInputInfo.h | |
virtual FString GenerateCompatibilityErrorString
(
const USkeletalMeshComponent* InSkeletalMeshComponent |
Get the compatibility error report. | MLDeformerInputInfo.h |
GenerateCompatibilityErrorString(USkeletalMesh *)
Description
Get the compatibility error report.
| Name | GenerateCompatibilityErrorString |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerInputInfo.h |
| Include Path | #include "MLDeformerInputInfo.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerInputInfo.cpp |
virtual FString GenerateCompatibilityErrorString
(
USkeletalMesh * InSkeletalMesh
) const
Returns an empty string in case there are no compatibility issues, otherwise it contains a string that describes the issue(s). In case a nullptr is passed as SkeletalMesh parameter, an empty string is returned.
Parameters
| Name | Remarks |
|---|---|
| InSkeletalMesh | The skeletal mesh to check compatibility with. |
GenerateCompatibilityErrorString(const USkeletalMeshComponent *)
Description
Get the compatibility error report.
| Name | GenerateCompatibilityErrorString |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerInputInfo.h |
| Include Path | #include "MLDeformerInputInfo.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerInputInfo.cpp |
virtual FString GenerateCompatibilityErrorString
(
const USkeletalMeshComponent * InSkeletalMeshComponent
) const
Returns an empty string in case there are no compatibility issues, otherwise it contains a string that describes the issue(s). In case a nullptr is passed as SkeletalMeshComponent parameter, an empty string is returned.
Parameters
| Name | Remarks |
|---|---|
| InSkeletalMeshComponent | The skeletal mesh component to check compatibility with. |