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API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerComponent
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerComponent.h |
| Include | #include "MLDeformerComponent.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerComponent.cpp |
UFUNCTION (BlueprintCallable, Category="MLDeformer")
void UpdateSkeletalMeshComponent()
Remarks
Find the skeletal mesh component that this deformer should work on, and set it as our target component.