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API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/UMLDeformerComponent
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerComponent.h |
| Include | #include "MLDeformerComponent.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"MLDeformer"&41;
void SetWeight
&40;
float NormalizedWeightValue
&41;
Remarks
Set the ML Deformer weight. This determines how active the deformer is. You can see it as a blend weight. A value of 0 means it is inactive. Certain calculations will be skipped in that case. A value of 1 means it is fully active. Values between 0 and 1 blend between the two states. Call this after you call SetupComponent.
Parameters
| Name | Description |
|---|---|
| NormalizedWeightValue | The weight value. |