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API > API/Plugins > API/Plugins/MLDeformerFramework
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include | #include "MLDeformerModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerModel.cpp |
void InitVertexMap()
Remarks
Initialize the vertex map. This will grab the skeletal mesh imported model and copy over the imported mapping from there. This will make sure the VertexMap member is initialized.