Navigation
API > API/Plugins > API/Plugins/MLDeformerFramework
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include | #include "MLDeformerModel.h" |
virtual bool HasTrainingGroundTruth&40;&41; const
Remarks
Check whether this model currently has a training mesh setup or not. For example if there is say a GeometryCache as target mesh, it could check whether that property is a nullptr or not. Returns true when the training target mesh has been selected, otherwise false is returned.