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API > API/Plugins > API/Plugins/MLDeformerFramework
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include | #include "MLDeformerModel.h" |
const TArray< int32 > & GetVertexMap&40;&41; const
Remarks
The mapping that maps from render vertices into dcc vertices. The length of this array is the same as the number of render vertices in the skeletal mesh. For a cube with 32 render vertices, the item values would be between 0..7 as in the dcc the cube has 8 vertices. A reference to the array that contains the DCC vertex number for each render vertex.