Navigation
API > API/Plugins > API/Plugins/MLDeformerFramework
Description
Get the skeletal mesh that is used during training. You typically want to apply the ML Deformer on this specific skeletal mesh in your game as well.
| Name | GetSkeletalMesh |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include Path | #include "MLDeformerModel.h" |
const USkeletalMesh * GetSkeletalMesh() const
A pointer to the skeletal mesh.