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API > API/Plugins > API/Plugins/MLDeformerFramework > API/Plugins/MLDeformerFramework/FMLDeformerTrainingInputAnim
- FMLDeformerTrainingInputAnim::IsValid()
- FMLDeformerGeomCacheTrainingInputAnim::IsValid()
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerTrainingInputAnim.h |
| Include | #include "MLDeformerTrainingInputAnim.h" |
virtual bool IsValid() const
Remarks
Is this input animation valid? Returns true if we can sample from it. This typically checks if the pointers to the source and target animations are valid.