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A quality level for the Morph Model. Each quality level contains the maximum number of active morph targets.
| Name | FMLDeformerMorphModelQualityLevel |
| Type | struct |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerMorphModelQualityLevel.h |
| Include Path | #include "MLDeformerMorphModelQualityLevel.h" |
Syntax
USTRUCT ()
struct FMLDeformerMorphModelQualityLevel
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxActiveMorphs | int32 | MLDeformerMorphModelQualityLevel.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetMaxActiveMorphs() |
MLDeformerMorphModelQualityLevel.h | ||
void SetMaxActiveMorphs
(
int32 NumMorphs |
MLDeformerMorphModelQualityLevel.h |