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API > API/Plugins > API/Plugins/MLDeformerFramework
Inheritance Hierarchy
- FComputeDataProviderRenderProxy
- FMLDeformerGraphDebugDataProviderProxy
References
| Module | MLDeformerFramework |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerGraphDebugDataInterface.h |
| Include | #include "MLDeformerGraphDebugDataInterface.h" |
Syntax
class FMLDeformerGraphDebugDataProviderProxy : public FComputeDataProviderRenderProxy
Variables
| Type | Name | Description | |
|---|---|---|---|
| FRDGBuffer * | GroundTruthBuffer | ||
| FRDGBufferSRV * | GroundTruthBufferSRV | ||
| float | GroundTruthLerp | ||
| TArray< FVector3f > | GroundTruthPositions | ||
| float | HeatMapMax | ||
| int32 | HeatMapMode | ||
| TObjectPtr< UMLDeformerGraphDebugDataProvider > | Provider | ||
| FSkeletalMeshObject * | SkeletalMeshObject | ||
| FRHIShaderResourceView * | VertexMapBufferSRV |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMLDeformerGraphDebugDataProviderProxy
(
UMLDeformerComponent* DeformerComponent, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FVector3f > & | |||
| void |
Overridden from FComputeDataProviderRenderProxy
| Type | Name | Description | |
|---|---|---|---|
| void | GatherDispatchData
(
FDispatchData const& InDispatchData |
Collect parameter data required to dispatch work. | |
| bool | IsValid
(
FValidationData const& InValidationData |
Validates that we are OK to dispatch work. Default implementation returns false. |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AllocateResources
(
FRDGBuilder& GraphBuilder |
Convert to using the new AllocateResources() that takes FAllocationData. |