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API > API/Plugins > API/Plugins/MLDeformerFramework
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Base Mesh"&41;
TSoftObjectPtr< UAnimSequence > AnimSequence
Remarks
The animation sequence to apply to the base mesh. This has to match the animation of the target mesh's geometry cache. Internally we force the Interpolation property for this motion to be "Step".