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API > API/Plugins > API/Plugins/MLAdapter
Classes
| Type | Name | Description | |
|---|---|---|---|
| UMLAdapterSensor | Allows an agent to sense information about the game world or itself. | ||
| UMLAdapterSensor_AIPerception | When applied to a player controller will create an AIPerception component for that player and plug it into the AIPerceptionSystem. | ||
| UMLAdapterSensor_Attribute | |||
| UMLAdapterSensor_Camera | Observing player's camera | ||
| UMLAdapterSensor_EnhancedInput | |||
| UMLAdapterSensor_Input | Note that this sensor doesn't buffer input state between GetObservations call | ||
| UMLAdapterSensor_Movement | Allows an agent to sense its avatar's location and velocity. |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EMLAdapterTickPolicy | Controls the frequency that a sensor should tick at. |