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API > API/Plugins > API/Plugins/MLAdapter > API/Plugins/MLAdapter/Managers > API/Plugins/MLAdapter/Managers/UMLAdapterManager
- FTickableGameObject::IsTickableInEditor()
- UMLAdapterManager::IsTickableInEditor()
References
| Module | MLAdapter |
| Header | /Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Public/Managers/MLAdapterManager.h |
| Include | #include "Managers/MLAdapterManager.h" |
virtual bool IsTickableInEditor() const
Remarks
Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior.