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API > API/Plugins > API/Plugins/MLAdapter > API/Plugins/MLAdapter/Managers > API/Plugins/MLAdapter/Managers/UMLAdapterManager
References
| Module | MLAdapter |
| Header | /Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Public/Managers/MLAdapterManager.h |
| Include | #include "Managers/MLAdapterManager.h" |
| Source | /Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Private/Managers/MLAdapterManager_Server.cpp |
virtual void ConfigureAsServer
(
FRPCServer & Server
)
Remarks
"Server" in this context means UnrealEngine game server, not RPC server.