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API > API/Plugins > API/Plugins/MLAdapter > API/Plugins/MLAdapter/Agents > API/Plugins/MLAdapter/Agents/UMLAdapterAgentElement
References
| Module | MLAdapter |
| Header | /Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Public/Agents/MLAdapterAgentElement.h |
| Include | #include "Agents/MLAdapterAgentElement.h" |
| Source | /Engine/Plugins/AI/MLAdapter/Source/MLAdapter/Private/Agents/MLAdapterAgentElement.cpp |
bool GetPawnAndControllerAvatar
&40;
APawn &42;& OutPawn,
AController &42;& OutController
&41; const
Remarks
Fetches both the pawn and the controller associated with the current agent. It's like both calling true if at least one of the fetched pair is non-null.
See Also
GetPawnAvatar and