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Unreal Engine C++ API Reference > Plugins > MIDIDevice > UMIDIDeviceControllerBase
- UMIDIDeviceControllerBase::ProcessIncomingMIDIEvents()
- UMIDIDeviceController::ProcessIncomingMIDIEvents()
- UMIDIDeviceInputController::ProcessIncomingMIDIEvents()
References
Module | MIDIDevice |
Header | /Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceControllerBase.h |
Include | #include "MIDIDeviceControllerBase.h" |
virtual void ProcessIncomingMIDIEvents&40;&41;
Remarks
Called every frame by UMIDIDeviceManager to poll for new MIDI events and broadcast them out to subscribers of OnMIDIEvent. Don't call this directly.