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API > API/Plugins > API/Plugins/MIDIDevice
| Name | FFoundMIDIDevice |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceManager.h |
| Include Path | #include "MIDIDeviceManager.h" |
Syntax
USTRUCT (BlueprintType )
struct FFoundMIDIDevice
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanReceiveFrom | bool | True if the device supports sending events to us | MIDIDeviceManager.h |
|
| bCanSendTo | bool | True if the device supports receiving events from us | MIDIDeviceManager.h |
|
| bIsAlreadyInUse | bool | Whether the device is already in use. | MIDIDeviceManager.h |
|
| bIsDefaultInputDevice | bool | True if this is the default MIDI device for input on this system | MIDIDeviceManager.h |
|
| bIsDefaultOutputDevice | bool | True if this is the default MIDI device for output on this system | MIDIDeviceManager.h |
|
| DeviceID | int32 | The unique ID of this MIDI device | MIDIDeviceManager.h |
|
| DeviceName | FString | The name of this device. This name comes from the MIDI hardware, and might not be unique | MIDIDeviceManager.h |
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