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API > API/Plugins > API/Plugins/LoginFlow
Interface for the login flow module.
| Name | ILoginFlowModule |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/LoginFlow/Public/ILoginFlowModule.h |
| Include Path | #include "ILoginFlowModule.h" |
Syntax
class ILoginFlowModule : public IModuleInterface
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ILoginFlowModule() |
Virtual destructor. | ILoginFlowModule.h |
Structs
| Name | Remarks |
|---|---|
| FCreateSettings |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< ILoginFlowManager > CreateLoginFlowManager() |
Create a login flow manager that will handle the proper interactions between the code requiring a login flow UI and the application | ILoginFlowModule.h | |
TSharedRef< class SWidget > CreateLoginFlowWidget
(
const FCreateSettings& Settings |
Creates a login flow widget. | ILoginFlowModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ILoginFlowModule & Get () |
Singleton-like access to this module's interface. | ILoginFlowModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | ILoginFlowModule.h |