| BobDamping |
float |
Default is 0.9. Typical range is 0-2. Higher values cause pelvis bob to dampen quickly. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.1", UIMax="20.0")
|
| BobOffset |
float |
Default is 10.f. Range is 0-inf. The amount to lower the pelvis at the minimum height in the cycle. |
RigUnit_Locomotor.h |
|
| BobStiffness |
float |
Default is 40.0. Typical range is 1-100. Higher values cause pelvis to bob more rapidly towards target height. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.1", UIMax="20.0")
|
| LeadAmount |
float |
Default is 2.0. Typical range is 1-3. Higher values cause pelvis to move further ahead of the feet. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.1", UIMax="20.0")
|
| LeadDampingHalfLife |
float |
Default is 0.1. Typical range is 0.1-1. The time (in seconds) it takes for the Pelvis to reach half way to it's lead goal. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.0", UIMax="10.0")
|
| OrientToGroundPitch |
float |
Default is -0.3. Typical range is -1 to 1. Pitch the pelvis up/down with ground. 0 is no effect, 1/-1 matches ground orientation. Use negative values for bipeds, positive for quadrupeds. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="-1", UIMax="1.0")
|
| OrientToGroundRoll |
float |
Default is -0.3. Typical range is -1 to 1. Roll the pelvis side-to-side with ground. 0 is no effect, 1/-1 matches ground orientation. Use negative values for bipeds, positive for quadrupeds. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="-1", UIMax="1.0")
|
| PelvisBone |
FRigElementKey |
Usually the Pelvis or Hip bone. The bone that translates the whole body (not necessarily the root of the entire hierarchy). |
RigUnit_Locomotor.h |
|
| PositionDampingHalfLife |
float |
Default is 0.1. Typical range is 0.1-1. The time (in seconds) it takes for the Pelvis to reach half way to it's goal. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.0", UIMax="10.0")
|
| RotationDamping |
float |
Default is 2.0. Typical range is 0-2. Higher values cause pelvis rotation to dampen quickly. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.1", UIMax="2.0")
|
| RotationStiffness |
float |
Default is 40.0. Typical range is 1-100. Higher values cause pelvis to rotate more rapidly towards goal orientation. |
RigUnit_Locomotor.h |
- Meta=(Input, UIMin="0.1", UIMax="100.0")
|