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API > API/Plugins > API/Plugins/Locomotor
| Name | FLocomotorPelvisSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/Locomotor/Source/Locomotor/Public/LocomotorCore.h |
| Include Path | #include "LocomotorCore.h" |
Syntax
struct FLocomotorPelvisSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BobDamping | float | Default is 0.9. Typical range is 0-2. Higher values cause pelvis bob to dampen quickly. | LocomotorCore.h | |
| BobOffset | float | Default is -3.f. Range is -inf to -inf. The amount to lower the pelvis at the minimum height in the cycle. | LocomotorCore.h | |
| BobStiffness | float | Default is 150.0. Typical range is 1-200. Higher values cause pelvis to bob more rapidly towards target height. | LocomotorCore.h | |
| InputPelvisComponentSpace | FTransform | This represents the current input pose of the skeleton coming from animation this allows the locomotor to adapt dynamically to changing animation | LocomotorCore.h | |
| LeadAmount | float | Default is 3.0. Typical range is 1-3. Higher values cause pelvis to move further ahead of the feet. | LocomotorCore.h | |
| LeadDampingHalfLife | float | Default is 0.1. Typical range is 0.1-1. The time (in seconds) it takes for the Pelvis to reach half way to it's lead goal. | LocomotorCore.h | |
| OrientToGroundPitch | float | Default is -0.3. Typical range is -1 to 1. Pitch the pelvis up/down with ground. 0 is no effect, 1/-1 matches ground orientation. Use negative values for bipeds, positive for quadrupeds. | LocomotorCore.h | |
| OrientToGroundRoll | float | Default is -0.3. Typical range is -1 to 1. Roll the pelvis side-to-side with ground. 0 is no effect, 1/-1 matches ground orientation. Use negative values for bipeds, positive for quadrupeds. | LocomotorCore.h | |
| PositionDampingHalfLife | float | Default is 0.05. Typical range is 0.05-1. The time (in seconds) it takes for the Pelvis to reach half way to it's position goal. | LocomotorCore.h | |
| RotationDamping | float | Default is 2.0. Typical range is 0-20. Higher values cause pelvis rotation to dampen quickly. | LocomotorCore.h | |
| RotationStiffness | float | Default is 2.0. Typical range is 0-20. Higher values cause pelvis to rotate more rapidly towards goal orientation. | LocomotorCore.h |