Navigation
API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconState
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
| Include | #include "LobbyBeaconState.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp |
virtual bool RequireFullLobbyToStart&40;&41; const
Remarks
Determines whether the beacon state requires a full game before allowing a lobby to start; False by default Whether the beacon state requires a full game before allowing a lobby to start; False by default