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API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconState
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
| Include | #include "LobbyBeaconState.h" |
FOnPlayerLobbyStateChanged & OnPlayerLobbyStateAdded&40;&41;
delegate fired when a player is added to the lobby