Navigation
API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconState > API/Plugins/Lobby/ALobbyBeaconState/GetPlayer
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
| Include | #include "LobbyBeaconState.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp |
ALobbyBeaconPlayerState &42; GetPlayer
&40;
const FString & UniqueId
&41;
Remarks
Get an existing player in the lobby player state representation of an existing player
Parameters
| Name | Description |
|---|---|
| UniqueId | unique id for the player of interest passed as string |