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API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconState
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
| Include | #include "LobbyBeaconState.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp |
virtual ALobbyBeaconPlayerState &42; CreateNewPlayer
&40;
const FText & PlayerName,
const FUniqueNetIdRepl & UniqueId
&41;
Remarks
Create a new player for this lobby beacon state new player state actor or nullptr if the player should be disconnected
Parameters
| Name | Description |
|---|---|
| PlayerName | name of the player |
| UniqueId | uniqueid of the player |