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API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconHost
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h |
| Include | #include "LobbyBeaconHost.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconHost.cpp |
virtual bool ProcessJoinServer
&40;
ALobbyBeaconClient &42; ClientActor
&41;
Remarks
Handle a request from a client when they are actually joining the server (needed for keeping player around when lobby beacon disconnects)
Parameters
| Name | Description |
|---|---|
| ClientActor | client that is making the request |