Navigation
API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconHost
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconHost.h |
| Include | #include "LobbyBeaconHost.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconHost.cpp |
virtual void HandlePlayerLogout
&40;
const FUniqueNetIdRepl & InUniqueId
&41;
Remarks
Handle a detected disconnect of an existing player on the server
Parameters
| Name | Description |
|---|---|
| InUniqueId | unique id of the player |