Navigation
API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconClient
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h |
| Include | #include "LobbyBeaconClient.h" |
UFUNCTION&40;Server, Reliable, WithValidation&41;
virtual void ServerLoginPlayer
&40;
const FString & InSessionId,
const FUniqueNetIdRepl & InUniqueId,
const FString & UrlString
&41;
Remarks
Attempt to login a single local player with the lobby beacon
Parameters
| Name | Description |
|---|---|
| InSessionId | session id that the client is expecting to connect with |
| InUniqueId | unique id of the new player |
| UrlString | URL containing player options (name, etc) |