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API > API/Plugins > API/Plugins/Lobby > API/Plugins/Lobby/ALobbyBeaconClient
References
| Module | Lobby |
| Header | /Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h |
| Include | #include "LobbyBeaconClient.h" |
UFUNCTION (Client, Reliable)
virtual void ClientPlayerJoined
(
const FText & NewPlayerName,
const FUniqueNetIdRepl & InUniqueId
)
Remarks
Client notification that another player has joined the lobby
Parameters
| Name | Description |
|---|---|
| NewPlayerName | display name of new player |
| InUniqueId | unique id of new player |