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Unreal Engine C++ API Reference > Plugins > LiveLinkSequencer > UMovieSceneLiveLinkTrackRecorder
References
Module | LiveLinkSequencer |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Public/MovieSceneLiveLinkTrackRecorder.h |
Include | #include "MovieSceneLiveLinkTrackRecorder.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Private/SequencerRecorderSections/MovieSceneLiveLinkTrackRecorder.cpp |
void CreateTrack
&40;
UMovieScene &42; InMovieScene,
const FName & InSubjectName,
bool bInSaveSubjectSettings,
bool bInAlwaysUseTimecode,
bool bDiscardSamplesBeforeStart,
UMovieSceneTrackRecorderSettings &42; InSettingsObject
&41;
Remarks
We don't call UMovieSceneTrackRecorder::CreateTrack or CreateTrackImpl since that expects an ObjectToRecord and a GUID which isn't needed.