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API > API/Plugins > API/Plugins/LiveLinkSequencer > API/Plugins/LiveLinkSequencer/FMovieSceneLiveL-
- IMovieSceneTrackRecorderFactory::CanRecordProperty()
- FMovieSceneLiveLinkControllerMapTrackRecorderFactory::CanRecordProperty()
References
| Module | LiveLinkSequencer |
| Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Public/MovieSceneLiveLinkControllerMapTrackRecorder.h |
| Include | #include "MovieSceneLiveLinkControllerMapTrackRecorder.h" |
| Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Private/SequencerRecorderSections/MovieSceneLiveLinkControllerMapTrackRecorder.cpp |
virtual bool CanRecordProperty
(
class UObject * InObjectToRecord,
class FProperty * InPropertyToRecord
) const
Remarks
Check whether or not the specific property on the given object can be recorded. If so, then the actor recorder will call CreateTrackRecorderForProperty to create a new instance to use for recording. This should only be implemented for recorders that record the specific property on the object and claim ownership over recording that property.