Navigation
Unreal Engine C++ API Reference > Plugins > LiveLinkLens
Inheritance Hierarchy
- FLiveLinkBaseBlueprintData
- FLiveLinkLensBlueprintData
References
Module | LiveLinkLens |
Header | /Engine/Plugins/VirtualProduction/LiveLinkLens/Source/LiveLinkLens/Public/LiveLinkLensTypes.h |
Include | #include "LiveLinkLensTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FLiveLinkLensBlueprintData : public FLiveLinkBaseBlueprintData
Remarks
Facility structure to handle lens data in blueprint
Variables
Type | Name | Description | |
---|---|---|---|
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FLiveLinkLensFrameData | FrameData | Dynamic data that can change every frame |
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FLiveLinkLensStaticData | StaticData | Static data that should not change every frame |