Navigation
API > API/Plugins > API/Plugins/LiveLinkHubMessaging
References
| Module | LiveLinkHubMessaging |
| Header | /Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubMessaging/Public/LiveLinkHubMessages.h |
| Include | #include "LiveLinkHubMessages.h" |
Syntax
USTRUCT ()
struct FLiveLinkClientInfoMessage
Remarks
Information related to an unreal client that is connecting to a livelink hub instance.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | CurrentLevel | Name of the current level opened. | |
| FString | Hostname | Name of the host of the UE client | |
| int32 | LiveLinkVersion | LiveLink Version in use by this client. | |
| FString | LongName | Full name used to identify this client. (ie.UEFN_sessionID_LDN_WSYS_9999) | |
| FString | ProjectName | Name of the current project. | |
| ELiveLinkClientStatus | Status | Status of the client, ie. is it actively doing a take record at the moment? |