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API > API/Plugins > API/Plugins/LiveLinkHub
Identifier for a UE client receiving data from the hub.
| Name | FLiveLinkHubClientId |
| Type | struct |
| Header File | /Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHub/Public/ILiveLinkHubClientsModel.h |
| Include Path | #include "ILiveLinkHubClientsModel.h" |
Syntax
USTRUCT ()
struct FLiveLinkHubClientId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLiveLinkHubClientId() |
Default constructor, should only be used by the reflection code. | ILiveLinkHubClientsModel.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Guid | FGuid | Unique identifier for this client. | ILiveLinkHubClientsModel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
ILiveLinkHubClientsModel.h | ||
FString ToString() |
ILiveLinkHubClientsModel.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FLiveLinkHubClientId NewId() |
ILiveLinkHubClientsModel.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FLiveLinkHubClientId& Other |
ILiveLinkHubClientsModel.h |