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Unreal Engine C++ API Reference > Plugins > LiveLinkGraphNode > UK2Node_EvaluateLiveLinkFrame
- UEdGraphNode::PinDefaultValueChanged()
- UK2Node_EvaluateLiveLinkFrame::PinDefaultValueChanged()
References
Module | LiveLinkGraphNode |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkGraphNode/Public/K2Node_EvaluateLiveLinkFrame.h |
Include | #include "K2Node_EvaluateLiveLinkFrame.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkGraphNode/Private/K2Node_EvaluateLiveLinkFrame.cpp |
virtual void PinDefaultValueChanged
&40;
UEdGraphPin &42; Pin
&41;
Remarks
Called when the DefaultValue of one of the pins of this node is changed in the editor