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API > API/Plugins > API/Plugins/LiveLinkEditor
| Name | SLiveLinkBoneSelectionWidget |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Public/SLiveLinkBoneSelectionWidget.h |
| Include Path | #include "SLiveLinkBoneSelectionWidget.h" |
Syntax
class SLiveLinkBoneSelectionWidget : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SLiveLinkBoneSelectionWidget
- FSlateControlledConstruction → SWidget → SCompoundWidget → SLiveLinkBoneSelectionWidget
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BonePickerButton | TSharedPtr< SComboButton > | Base combo button | SLiveLinkBoneSelectionWidget.h | |
| OnBoneSelectionChanged | FOnBoneSelectionChanged | Delegates. | SLiveLinkBoneSelectionWidget.h | |
| OnGetSelectedBone | FGetSelectedBone | SLiveLinkBoneSelectionWidget.h | ||
| SubjectKey | FLiveLinkSubjectKey | Subject that for which we are selecting a bone. | SLiveLinkBoneSelectionWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
Construct this widget | SLiveLinkBoneSelectionWidget.h | |
FLiveLinkSkeletonStaticData MakeStaticDataFromTranslator
(
const FLiveLinkSubjectKey& SubjectKey |
Utility method to create fake static data from a frame translator. | SLiveLinkBoneSelectionWidget.h | |
void SetSubject
(
const FLiveLinkSubjectKey& InSubjectKey |
Set the subject for which we will list the bones. | SLiveLinkBoneSelectionWidget.h |