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Unreal Engine C++ API Reference > Plugins > LiveLinkCurveDebugUI > SLiveLinkCurveDebugUI
References
Module | LiveLinkCurveDebugUI |
Header | /Engine/Plugins/Animation/LiveLinkCurveDebugUI/Source/LiveLinkCurveDebugUI/Public/SLiveLinkCurveDebugUI.h |
Include | #include "SLiveLinkCurveDebugUI.h" |
Source | /Engine/Plugins/Animation/LiveLinkCurveDebugUI/Source/LiveLinkCurveDebugUI/Private/SLiveLinkCurveDebugUI.cpp |
virtual void ChangeToNextValidLiveLinkSubjectName&40;&41;
Remarks
If we don't have a suplied CachedLiveLinkSubjectName, we try to pull it from LiveLink by looking at All available subjects and picking the first one we find with curves to supply