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Unreal Engine C++ API Reference > Plugins > LiveLinkComponents > ULiveLinkControllerBase
- ULiveLinkControllerBase::OnEvaluateRegistered()
- ULiveLinkLensController::OnEvaluateRegistered()
- ULiveLinkTransformController::OnEvaluateRegistered()
References
Module | LiveLinkComponents |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Public/LiveLinkControllerBase.h |
Include | #include "LiveLinkControllerBase.h" |
virtual void OnEvaluateRegistered&40;&41;
Remarks
Initialize the controller at the first tick of its owner component.