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API > API/Plugins > API/Plugins/LiveLinkComponents > API/Plugins/LiveLinkComponents/ULiveLinkComponentController
- UObject::Serialize()
- UActorComponent::Serialize()
- ULiveLinkComponentController::Serialize()
References
Module | LiveLinkComponents |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Public/LiveLinkComponentController.h |
Include | #include "LiveLinkComponentController.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Private/LiveLinkComponentController.cpp |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.