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FClockOffsetEstimatorRamp |
Continually estimates the time offset between two live time sources. |
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FLiveLinkClient |
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FLiveLinkClient_Base_DEPRECATED |
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FLiveLinkClientReference |
References the live link client |
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FLiveLinkCollectionSourceItem |
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FLiveLinkCollectionSubjectItem |
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FLiveLinkMessageBusDiscoveryManager |
A class to asynchronously discover message bus sources. |
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FLiveLinkMessageBusFinderAction |
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FLiveLinkMessageBusSource |
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FLiveLinkRetargetAssetReference |
References a live link retarget asset and handles recreation when. |
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FLiveLinkRoleProjectSetting |
Settings for LiveLinkRole. |
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FLiveLinkSourceCollection |
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FLiveLinkSubject |
Manages subject manipulation either to add or get frame data for specific roles |
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FLiveLinkSubjectTimeSyncData |
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FLiveLinkTickSignature |
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FLiveLinkTimedDataInput |
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FLiveLinkTimeSynchronizationData |
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FProviderPollResult |
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ILiveLinkModule |
Interface for messaging modules. |
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UDEPRECATED_LiveLinkDrivenComponent |
A component that applies data from Live Link to the owning actor |
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ULiveLinkAnimationVirtualSubject |
A Skeleton virtual subject is an assembly of different subjects supporting the animation role. |
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ULiveLinkBlueprintLibrary |
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ULiveLinkComponent |
An actor component to enable accessing LiveLink data in Blueprints. |
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ULiveLinkCustomTimeStep |
Control the Engine TimeStep via a live link source |
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ULiveLinkMessageBusFinder |
Asset for finding available Message Bus Sources. |
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ULiveLinkMessageBusSourceFactory |
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ULiveLinkPreset |
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ULiveLinkSettings |
Settings for LiveLink. |
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ULiveLinkTimecodeProvider |
Fetch the latest frames from the LiveLink subject and create a Timecode from it. |
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ULiveLinkTimeSynchronizationSource |
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ULiveLinkUserSettings |
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